Forged Destiny Gaming

Meet our creators.

Independent creators with their own voices, communities, and ambitions, working together under one shared banner.

Founder · Creator · Game Developer

DecoTheRobot

DecoTheRobot is a content creator, livestreamer, game developer, and founder of Forged Destiny Gaming. Known for deadpan humor, chaotic multiplayer adventures, and plans that rarely survive contact with reality, Deco turns unpredictable gaming moments into genuine entertainment shared with friends and the community.

Beyond content creation, Deco develops original games with a focus on memorable ideas, player freedom, and experiences worth returning to. His current project, No Exit Necessary, is a multiplayer survival-horror game that challenges players to stop searching for an escape and instead learn how to survive, build, and thrive within an impossible world.

Through Forged Destiny Gaming, Deco is working to bring independent creators and developers together under a shared banner while protecting their individual voices and creative authority. His goal is simple: support original ideas, build lasting communities, and create games and content that people genuinely want to experience.

Co-Founder · Leadership · Creator · Aspiring Game Developer

Brandon Lee Bedwell

aka Box_Beard

Brandon is a family man, content creator, livestreamer, and aspiring game developer with Forged Destiny Gaming. “Odd Jobs Brandon” has done it all. After working in a wide variety of industries, Brandon has found purpose and passion in game development.

Known as “Box Beard,” he pushes the limits against industry standards and aims to avoid populist ideology without embracing contrarian or antagonistic qualities. “True free-thinking comes from a healthy combination of accepting data and thinking outside of the box.”

Brandon works alongside Deco, the founder of Forged Destiny Gaming, to help develop No Exit Necessary, as well as his working title, Tri Ursa. No Exit Necessary is a Backrooms-inspired survival-horror game with unique building mechanics and original entities. Give up on escape as you thrive your way through the Backrooms.

Brandon’s main personal project is Tri Ursa, a long-term project inspired by Resident Evil, Outlast, and Dead Space. It offers a unique approach to action-horror gaming involving a skilled camper who uses a variety of equipment to face a strange zombie outbreak at a water treatment plant. The game is in the early stages of concept art and will receive various updates on where development is heading.